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    Topic: War Pong  
  Hamish

Replies: 122
Views: 297556

PostForum: Game Talk   Posted: Tue Oct 31, 2006 1:38 am   Subject: War Pong  
  I think in the hidden treasure trove of blitz commands there's one that lets you draw just a section of an image.

DrawImageRect
 
    Topic: Meat Cake?  
  Hamish

Replies: 4
Views: 23475

PostForum: General   Posted: Sun Aug 06, 2006 2:18 am   Subject: Meat Cake?  
  That makes me feel physically ill  
    Topic: Smart landmines?  
  Hamish

Replies: 3
Views: 20828

PostForum: General   Posted: Wed Jul 05, 2006 5:18 am   Subject: Smart landmines?  
  That is really creepy, As if the post war minefields that occasionally blow off childrens legs are not bad enough

Now they get up and actively seek out crowded residential areas for maximum carnage ...
 
    Topic: Starscape 3D or 2D?  
  Hamish

Replies: 71
Views: 256665

PostForum: Starscape   Posted: Wed Jun 28, 2006 11:53 am   Subject: Starscape 3D or 2D?  
  Arguing about what game is 'better' is like arguing over your favourite colour. A game is (arguably) the most complex form of entertainment around. They can tell a story, have brilliant graphics, addi ...  
    Topic: Deus Ex: HDTP  
  Hamish

Replies: 6
Views: 27619

PostForum: Game Talk   Posted: Mon Jun 05, 2006 6:07 am   Subject: Deus Ex: HDTP  
  This is looking great. It is quite incredible that people find the time to work on this kind of endeavour, and yet they do not make a penny from it.

I've found when you have the ability to create s ...
 
    Topic: RAIN  
  Hamish

Replies: 6
Views: 27173

PostForum: General   Posted: Mon May 15, 2006 2:49 pm   Subject: RAIN  
  You think that's bad? I LIVE in my basement, it's great fun when it floods and I've got 6 computers to move

One morning I woke up, got out of bed and had a look outside and the water wasnt going do ...
 
    Topic: PS3 bit of a dissapointment?  
  Hamish

Replies: 24
Views: 72580

PostForum: Game Talk   Posted: Tue May 09, 2006 5:45 pm   Subject: PS3 bit of a dissapointment?  
  I know what you mean, I can count the number of games that had a significant impact on me in the last 3-4 years on one hand. I don't think I've grown out of games either because I still love them, I c ...  
    Topic: Moonpod games on consoles survey  
  Hamish

Replies: 35
Views: 183574

PostForum: General   Posted: Tue Mar 21, 2006 11:38 am   Subject: Moonpod games on consoles survey  
  I think it would work alright if you used an analog stick to aim and another analog stick/d-pad to move. They put FPS games on consoles after all, and they seem much more difficult to control mouseles ...  
    Topic: Moonpod games on consoles survey  
  Hamish

Replies: 35
Views: 183574

PostForum: General   Posted: Tue Mar 21, 2006 10:24 am   Subject: Moonpod games on consoles survey  
  Programming-wise War Angels is about 18,000 lines of code right now. How would "porting the code to C++" be different to a rewrite?  
    Topic: Moonpod games on consoles survey  
  Hamish

Replies: 35
Views: 183574

PostForum: General   Posted: Mon Mar 20, 2006 3:55 am   Subject: Moonpod games on consoles survey  
  I don't know if War Angels would be ported to consoles, it's totally programmed in Blitz Basic. Unless porting involves completely reprogramming the game. How would it work for Starscape and Mr Robot?  
    Topic: Forum Angels  
  Hamish

Replies: 3
Views: 32642

PostForum: Moonpod News   Posted: Wed Oct 05, 2005 6:17 pm   Subject: Forum Angels  
  hah, thanks  
    Topic: War Angels  
  Hamish

Replies: 9
Views: 42511

PostForum: Moonpod News   Posted: Sat Sep 24, 2005 6:54 am   Subject: War Angels  
  I'll put some screenshots up in the War Angels forum, when it opens. There's also a few small ones in the upcoming developer diary.  
    Topic: CS: To be or not to be  
  Hamish

Replies: 26
Views: 77373

PostForum: Game Talk   Posted: Sat May 14, 2005 7:38 pm   Subject: CS: To be or not to be  
  My pet hate in ET are the super battle medics who will be a medic merely so they can have 150 regenerating health and get a million kills without helping their wounded teammates. I don't know why they ...  
    Topic: CS: To be or not to be  
  Hamish

Replies: 26
Views: 77373

PostForum: Game Talk   Posted: Thu May 12, 2005 9:07 pm   Subject: CS: To be or not to be  
  When I first played Call Of Duty I thought it was pretty shallow. Then the expansion was released and I discovered the Headquarters gameplay mode. Deployable machine guns, satchel charges, jeeps and t ...  
    Topic: CS: To be or not to be  
  Hamish

Replies: 26
Views: 77373

PostForum: Game Talk   Posted: Thu May 12, 2005 8:27 pm   Subject: CS: To be or not to be  
  CS source has really nice graphics, sounds, animations, and physics. It's a fun way to kill an hour or two, but the lack of depth makes me prefer other multiplayer FPS games like Call of Duty or Enemy ...  
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