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you can make money as an X360 indie
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Poo Bear
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Pod Team


Joined: 14 Oct 2002
Posts: 4121
Location: Sheffield, UK



PostPosted: Mon Mar 01, 2010 2:25 pm    Post subject: you can make money as an X360 indie Reply with quote

I've posted in other places how difficult it is to get on Xbox Live Arcade - there are many barriers in the way, too many for me anyway Sad

However, you can make something using XNA and get a game on the indie channel for $99. I haven't looked at this yet myself, too busy. However, XNA is based on C# and believe me when I say that language is WAY WAY more productive than C++ (I think C# is only beaten by Ruby really, but nobody has made a fast enough compiler so it's no good for games). Keep the game simple and the reduced performance won't be an issue either.

Anyone can submit any game without going through a M$ employee and there is a voluntary system where other developers check your submission actually works and isn't full of porn or copyright material. Sweet!

Anyway, seems like people can in fact make some decent money:




Note - please do NOT undersell yourself. I'm going to check out a few of the top10 later on, so sure, maybe they are really incredibly basic, but are they REALLY only worth $1 ??? Talk about making it hard for yourself to make a living. I don't get much change from $1 buying a pack of mints!!! As I understand it you can charge anything up to $10 which seems like a reasonable policy. The number1 game sold 160,000 units at $1, now, there is no way he would have sold less if the price was $2.49 IMO and he would have more than doubled his money. Maybe everyone in the world is just a tight *** Smile
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colinvella



Joined: 15 Sep 2006
Posts: 82



PostPosted: Thu Mar 11, 2010 8:28 pm    Post subject: Reply with quote

As I posted around here some time ago, XNA has a much lower barrier to entry than the XBLA route. A lot of the games are amateurish but some are very polished. And I also think that it attracts the right market for Starscape and Mr Robot. XNA ports with very little effort to the PC platform so it is also suitable as a cross-platform (X360, PC) solution.

Sigh.. if only I had time!!
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Konedima
Grammar Police
Grammar Police


Joined: 25 Oct 2003
Posts: 1068
Location: Sydney, Land of Censorship



PostPosted: Thu Mar 11, 2010 10:39 pm    Post subject: Reply with quote

colinvella wrote:
Sigh.. if only I had time!!

Sigh... if only it was available in Australia!!

(I can't even access the Rock Band Network in Rock Band 2 (which I had to import, because it never came out here), because Australian Live accounts can't access any XNA content).
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colinvella



Joined: 15 Sep 2006
Posts: 82



PostPosted: Sat Mar 13, 2010 3:17 pm    Post subject: Reply with quote

I have similar problems here.. I don't live in an official country (as per the X360 definition of what constitutes a country). I have a UK account but some stuff is not available (Sky, Zune, 1 vs 100, code redemption for some addons etc.)
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