 |
Author |
|
 |
|
Slyh

Joined: 25 Nov 2004 Posts: 480 Location: Karlsruhe, Germany

|
Posted: Thu Sep 01, 2011 3:31 pm Post subject: Favourite game? |
|
|
Above this message was a SPAM message.
The non-spam part of the question was about your all-time favorite game(s).
Last edited by Slyh on Sun Sep 04, 2011 1:12 am; edited 1 time in total |
|
|
|
Back to top |
|
|
 |
|
Chrisj
Joined: 28 Oct 2006 Posts: 95 Location: Oxford, UK

|
Posted: Fri Sep 02, 2011 10:27 pm Post subject: |
|
|
Slyh wrote: | SPAM SPAM SPAM lovely SPAM wonderful SPAM |
There does seem to be a lot of it about at the moment, yes. But hey, the subject is at least relevant to the forum, which makes a nice change.
The games that spring to mind as being my all-time favourites are:
Lemmings
UFO: Enemy Unknown
Tower of Babel (obscure but brilliant 3D puzzle game)
Icewind Dale II (last of the Infinity Engine RPGs*)
Torchlight (which has supplanted Diablo II as the peak of that genre**)
All of those but Lemmings are in the short list of games I've played through more than once, and I've played Lemmings a lot, albiet not recently. (There are a few levels at the end of Lemmings where I was never able to click both fast enough and accurately enough to get through, so I've never technically finished it at all, but...)
* Black Isle spent years perfecting the RPG interface through the Baldur's Gate and Icewind Dale series. Then the franchise got moved to Troika, who started off by reinventing and repeating most of the old mistakes. (And then to Bioware, who did much the same thing.) Yaay for progress.
** The basic Torchlight game is superb but a little lacking in depth, but the ability to mod essentially any aspect of the game extends the replay life hugely. Currently, Torchlight 2 is expected out at about the same time as Diablo 3, and Runic have announced that they intend to get right all the things Blizzard have announced they intend to get wrong. |
|
|
|
Back to top |
|
|
 |
|
Poo Bear Pod Team


Joined: 14 Oct 2002 Posts: 4121 Location: Sheffield, UK

|
Posted: Sat Sep 03, 2011 9:16 pm Post subject: |
|
|
Lemmings is a blast from the past, not played that in ages, but it was very cool.
UFO - now that was a landmark game for me, definitely sticks in my mind, turn based, but still really tense, edge of the seat stuff. Line of sight meant nasty surprises when you walk round a corner. When a team member goes nuts at the last moment and starts wasting the rest of the team or just runs off. I hope the remake does it justice, but somehow I doubt it will.
Trivia moment - I met and worked with a lot of the people from DMA Design who made lemmings, small world, eh? |
|
|
|
Back to top |
|
|
 |
|
Slyh

Joined: 25 Nov 2004 Posts: 480 Location: Karlsruhe, Germany

|
Posted: Wed Sep 07, 2011 9:18 am Post subject: |
|
|
Mh, there are a lot of all-time favorites for me. I loved playing and am still replaying the following games from time to time:
Monkey Island 1 and 2
Sam & Max Hit the Road
Day of the Tentacle
History Line: 1914 - 1918
MadTV
Half-Life 2 and Episodes
IndustrieGigant 2
The games I played the most/longest or enjoyed the most:
Fallout 3
Just Cause 2
Half-Life franchise including Portal
Doom 2
Duke Nukem 3D
Max Payne 1 and 2
Mass Effect 1
Lego Star Wars 1 and 2, Lego Harry Potter
Guitar Hero franchise
Quite mainstream, I guess. :)
If I'd had to pick only a single favorite game I'd probably go with Fallout 3 right now. But my favorite game changes from time to time. :)
Last edited by Slyh on Thu Sep 08, 2011 11:37 pm; edited 1 time in total |
|
|
|
Back to top |
|
|
 |
|
Poo Bear Pod Team


Joined: 14 Oct 2002 Posts: 4121 Location: Sheffield, UK

|
Posted: Wed Sep 07, 2011 3:51 pm Post subject: |
|
|
Fallout3 - what a great game, I can't believe I put 60 something hours into it and it isn't really doing anything revolutionary. It's a world full of quests that just sit there waiting for you to trek back and forth, kill, collect, escort, deliver, etc - usual stuff. It's so good though. Bought a really cool 'nuka cola' t-shirt a while back and then the other week both staff in a coffee shop recognised it and launched straight into a chat about how amazing it was. Then we realised everyone else in the place was staring, wondering what the hell we were talking about
http://www.gamerprint.co.uk/products/nuka-cola |
|
|
|
Back to top |
|
|
 |
|
Slyh

Joined: 25 Nov 2004 Posts: 480 Location: Karlsruhe, Germany

|
Posted: Thu Sep 08, 2011 11:13 pm Post subject: |
|
|
I played the (censored) Steam version of Fallout 3 for 54.4 hours before I started over with an uncensored version, which I then finished. After that I played all downloadable content. I probably put 200+ hours in this game and never regret it. :)
For me the experience was quite revolutionary. It was the first game I played that was so open, so big and so well done. Before Fallout 3 I'd never played an ARPG of this size or complexity. The world is so rich and so complex. Everything is interwoven to some extent. And there is so much to discover. No matter where you go, you'll meet someone who has a story to tell -- sometimes reflecting events that happened earlier in the game or talking about stuff you've done. Most of the players probably will never meet many/most of the NPCs, as he/she will only find them if they just wander around the wasteland more or less aimlessly. They are not part of any main or side quests. And a lot of them even have unmarked side quests, so they are not only there to stand around like in most other games.
Apart from the NPCs you'll find tapes, notes, abandoned building and tunnels. You'll find stories wherever you go and wherever you look. Things you do as quest or while wandering the wasteland often will have effects on other people living there. Some of the quests even alter the storyline and landscape. Just think about the quest early in the game where you can decide whether to destroy Megaton or not. It will kill some of the (somewhat) important NPCs, others mutate to Ghouls that move to other locations and so on. Great stuff! :)
As you can probably tell I'm still deeply impressed by this game and its creators. I can't even grasp how much thought, planning and work must have gone into this game. It has a lot of bugs, sure, but none of them were serious enough to destroy the game. Being a software developer myself I'm impressed how few bugs there were, actually. |
|
|
|
Back to top |
|
|
 |
|
hair65
Joined: 13 Jul 2018 Posts: 886

|
|
|
|
Back to top |
|
|
 |
|
|
|
|
|
|