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    Topic: Starscape update/sequel ideas  
  Beanstalk

Replies: 112
Views: 225766

PostForum: Starscape   Posted: Mon Jun 05, 2006 11:54 am   Subject: Starscape update/sequel ideas  
  I think all three points would be doable if the player has a choice between classic Starscape and Battlescape in space, i.e. the game has to be finishable using both styles.

The way to do this cou ...
 
    Topic: Starscape update/sequel ideas  
  Beanstalk

Replies: 112
Views: 225766

PostForum: Starscape   Posted: Sat Jun 03, 2006 12:22 pm   Subject: Starscape update/sequel ideas  
  2 thoughts (which will probably never make it into the game, but theres no harm in trying Wink ), both probably only viable for a full fledged part II:

My base is my castle, just look at any RTS play ...
 
    Topic: Feb-06: Core Gameplay Complete  
  Beanstalk

Replies: 68
Views: 159424

PostForum: Developer Diary   Posted: Fri Feb 17, 2006 10:25 pm   Subject: Feb-06: Core Gameplay Complete  
  Will the CD-Version also have compressed textures? What about a seperate download-version with lossless compression?

Personally, even though I only have a modem at home, I don“t care about download ...
 
    Topic: Oct/Nov/Dec-05: Development HEL  
  Beanstalk

Replies: 87
Views: 190811

PostForum: Developer Diary   Posted: Fri Dec 30, 2005 1:39 pm   Subject: Oct/Nov/Dec-05: Development HEL  
  Yeah, I suspected that it might be to much effort. Thought it couldnĀ“t hurt to ask, though. After all, War Angels is all about blowing stuff up, the kind of game you play when you need to scratch tha ...  
    Topic: Oct/Nov/Dec-05: Development HEL  
  Beanstalk

Replies: 87
Views: 190811

PostForum: Developer Diary   Posted: Sun Dec 25, 2005 11:50 pm   Subject: Oct/Nov/Dec-05: Development HEL  
  ItĀ“s amazing how much depth the move to 3d added, the trees and buildings look tons better now.

In fact, they look so good that I... want to blow them up.
Can I blow them up?
Please, let me blow ...
 
    Topic: Jul/Aug-05: Angel Delight  
  Beanstalk

Replies: 28
Views: 112764

PostForum: Developer Diary   Posted: Fri Oct 14, 2005 9:56 pm   Subject: Jul/Aug-05: Angel Delight  
  The Eidolons design may be a bit... conservatative, but OTOH, it makes it much more believable that the convulated mess of rooms that the game world will inevitably becomes would actually fit int ther ...  
    Topic: Top Indie Games  
  Beanstalk

Replies: 57
Views: 158924

PostForum: Game Talk   Posted: Sat Mar 26, 2005 11:19 am   Subject: Top Indie Games  
  Have you never played Uplink or Darwinia, or were they simply not to your tastes?  
    Topic: May-04: Landscape Work In Progress  
  Beanstalk

Replies: 23
Views: 77417

PostForum: Developer Diary   Posted: Sun Aug 29, 2004 11:33 am   Subject: May-04: Landscape Work In Progress  
  Regarding download size: I know from my own experience what a pain in the backside downloads larger then 15MB are with a modem.
However, I also have access to at least 3 locations where I can DL some ...
 
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