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Search found 15 matches |
Author | Message | ||
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Topic: Halo 2 Hype | |||
Bobacles Replies: 8 Views: 32990 |
Forum: Game Talk Posted: Tue Nov 30, 2004 3:23 pm Subject: Halo 2 Hype | ||
There's a reason you have to sign out of Xbox Live to change player options. It's because your Xbox needs to upload Symbol images + Player appearance when it logs in, thus, it can't change those thing ... | |||
Topic: Halo 2 Hype | |||
Bobacles Replies: 8 Views: 32990 |
Forum: Game Talk Posted: Sun Nov 21, 2004 9:40 pm Subject: Halo 2 Hype | ||
Well, the first game was really a complete story. When you beat it, you felt a sense of accomplishment at the end of it all. Halo 2 just leaves so many things undone, that you feel dissapointed.
So ... |
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Topic: Why Can't You Have Multiple Engines/Generators | |||
Bobacles Replies: 7 Views: 38142 |
Forum: Starscape Posted: Mon Oct 25, 2004 7:52 pm Subject: Why Can't You Have Multiple Engines/Generators | ||
In space shows, those ships aren't single man fighters. They're giant space ships.
Bigger engines tend to be more efficient than small engines. Vehicles have 1 main engine, or just enough smaller ... |
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Topic: Blasters V. Ions V. Beams | |||
Bobacles Replies: 47 Views: 239440 |
Forum: Starscape Posted: Mon May 03, 2004 6:45 pm Subject: Blasters V. Ions V. Beams | ||
Blasters.
Blaster-3 is my favorite. High power, low energy, low weight, slow moving wall of death. The low weight lets me stack up on the cargo pods. The low energy lets me mine while shooting. Si ... |
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Topic: Ad Issues | |||
Bobacles Replies: 79 Views: 275839 |
Forum: General Posted: Wed Apr 21, 2004 1:39 pm Subject: Ad Issues | ||
Bear in mind the former measures per 100,000 inhabitants, the latter per 10,000 inhabitants. In 2000, New York had 3,600 crimes per 100,000 inhabitants, and (if you add them up) 945 violent crimes per ... | |||
Topic: Ad Issues | |||
Bobacles Replies: 79 Views: 275839 |
Forum: General Posted: Tue Apr 20, 2004 11:47 am Subject: Ad Issues | ||
Just a little add-in about StarTrek...
p.p.s Don't get me started on 7of9 from StarTrek:Voyager - oh man! Hey, you're comparing shows at least 30 years apart. That's not fair! Alot has changed in T ... |
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Topic: Behold the flux of time-space! | |||
Bobacles Replies: 37 Views: 107691 |
Forum: Battlescape Posted: Tue Apr 20, 2004 11:35 am Subject: Behold the flux of time-space! | ||
Something like:
1. If a unit is within range of a supply truck his combat effectiveness is 100%. 2. If he isn't in range, but his own personal ammo hasn't run out then his combat effectiveness is ... |
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Topic: Ad Issues | |||
Bobacles Replies: 79 Views: 275839 |
Forum: General Posted: Mon Apr 19, 2004 9:31 pm Subject: Ad Issues | ||
Maybe it's the full-body latex, and that "oiled up" look?
Or, maybe the webhost's girlfriend would kill him, if he put up a pic of someone that could compete with her... |
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Topic: Starscape Modding survey | |||
Bobacles Replies: 40 Views: 148798 |
Forum: Starscape Posted: Wed Apr 14, 2004 12:11 am Subject: Starscape Modding survey | ||
And maybe Cannon/Turret-Pods. I still like that idea.
The beam weapons are very much like the Aegis' main cannon. If you put enough beam weapons on, it can even be stronger than the Aegis. Although, ... |
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Topic: how well do you do in survival? | |||
Bobacles Replies: 27 Views: 98670 |
Forum: Starscape Posted: Wed Apr 07, 2004 2:50 pm Subject: how well do you do in survival? | ||
There are only three options for buying things, so why not use the q/w/e keys? Holding 'R' would scroll out the 'shop', and you press one of the other keys to buy what you want.
Errr... I can only as ... |
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Topic: how well do you do in survival? | |||
Bobacles Replies: 27 Views: 98670 |
Forum: Starscape Posted: Wed Apr 07, 2004 11:59 am Subject: how well do you do in survival? | ||
There are only three options for buying things, so why not use the q/w/e keys? Holding 'R' would scroll out the 'shop', and you press one of the other keys to buy what you want. | |||
Topic: Starscape Modding survey | |||
Bobacles Replies: 40 Views: 148798 |
Forum: Starscape Posted: Mon Apr 05, 2004 9:10 pm Subject: Starscape Modding survey | ||
The only thing I'd like to try in campaign mode, are a few modded weapons and equipment. Changing the enemies/AI isn't really my thing. | |||
Topic: Land Air Sea | |||
Bobacles Replies: 37 Views: 166425 |
Forum: Battlescape Posted: Sat Mar 27, 2004 2:42 pm Subject: Land Air Sea | ||
I wonder, how will planes be done? Will they be like the flying units/tanks of Starcraft, that anything with a gun can shoot? Or will they be hi-speed hit+run deathtraps of TA, that only a few AA miss ... | |||
Topic: Land Air Sea | |||
Bobacles Replies: 37 Views: 166425 |
Forum: Battlescape Posted: Thu Mar 25, 2004 2:23 am Subject: Land Air Sea | ||
For land/land, how about "Risk"? Or "Kohan: Immortal Sovereigns"? "Star Trek Armada" comes close, as there's only one plane of space, that everyone can use.
Don't forget "hover". It's a mix of land ... |
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Topic: Behold the flux of time-space! | |||
Bobacles Replies: 37 Views: 107691 |
Forum: Battlescape Posted: Thu Mar 25, 2004 2:09 am Subject: Behold the flux of time-space! | ||
Try thinking of units as a metaphor, for a unit.
That's not one guy out there, that's 50 highly trained commandos toting machine guns. That's not a tank, it's actually a unit of 10 tanks. The giant r ... |
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