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Search found 29 matches |
Author | Message | ||
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Topic: DesuDesuDesu | |||
Chibi Replies: 24 Views: 107646 |
Forum: Starscape Posted: Sun Aug 27, 2006 5:38 am Subject: DesuDesuDesu | ||
I had my wife stand and mimic the pose. It most definitely wasn't natural. She confirmed my suspicions -- "would you hold something like that?" "nope... *bends elbows* like this *hold ... | |||
Topic: DesuDesuDesu | |||
Chibi Replies: 24 Views: 107646 |
Forum: Starscape Posted: Thu Aug 24, 2006 11:46 am Subject: DesuDesuDesu | ||
Ah, so...
[url=http://video.google.com/videoplay?docid=-8088866485371702298]Card tricks you say? Hehe... And here's one that [url=http://www.youtube.com/watch?v=1TMLbWKw7yo]plays a little poker and ... |
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Topic: DesuDesuDesu | |||
Chibi Replies: 24 Views: 107646 |
Forum: Starscape Posted: Wed Aug 23, 2006 9:14 pm Subject: DesuDesuDesu | ||
Sexual? Like, what, she's the mother of the Aegis, or it's her baby? That's the worst you can infer from it.
Having a site ban this image for THAT purpose is no worse than saying Breastfeeding a ba ... |
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Topic: DesuDesuDesu | |||
Chibi Replies: 24 Views: 107646 |
Forum: Starscape Posted: Sun Aug 20, 2006 1:59 am Subject: DesuDesuDesu | ||
Please let me register my Starscape. -_-
I just moved to Denver, and I have a brand new computer, and now Starscape hates me because I bought it in 2004. =( |
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Topic: Starscape 3D or 2D? | |||
Chibi Replies: 71 Views: 268354 |
Forum: Starscape Posted: Sun Jul 02, 2006 7:03 pm Subject: Starscape 3D or 2D? | ||
you might not be the only person with a valid opinion.
What it comes down to is this; Not every game has to be 3d. Not every program has to be freeware, or open source. Not every famous artist has ... |
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Topic: Starscape 3D or 2D? | |||
Chibi Replies: 71 Views: 268354 |
Forum: Starscape Posted: Fri Jun 30, 2006 11:23 pm Subject: Starscape 3D or 2D? | ||
Yeah, you mean the Vulture's Eye, I suppose.
Yeah. Nethack QT vs Nethack VulturesEye http://koti.mbnet.fi/mvaisane/tietokonep/kuvat/nethack-qt-small.pnghttp://upload.wikimedia.org/wikipedia/en/th ... |
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Topic: And so we're back to opening the cargo bay door.... | |||
Chibi Replies: 20 Views: 94555 |
Forum: Starscape Posted: Fri Jun 30, 2006 11:16 pm Subject: Steps I used... | ||
1- Start a game of Starscape as normal.
2- Progress through and defeat zone 1. 3- Put two turret1s or turret2s, two scoops, and one cannon1 on the ship, so that one diagonal set of corners has two ... |
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Topic: And so we're back to opening the cargo bay door.... | |||
Chibi Replies: 20 Views: 94555 |
Forum: Starscape Posted: Fri Jun 30, 2006 6:35 am Subject: Age Old Problem, Unresolved... | ||
In This should be fixed in v1.5 which is almost ready.
It still happens, guys. |
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Topic: Starscape 3D or 2D? | |||
Chibi Replies: 71 Views: 268354 |
Forum: Starscape Posted: Fri Jun 30, 2006 3:16 am Subject: Starscape 3D or 2D? | ||
Oh, I just remembered: Nethack.
Nethack has an absurd amount of freedom, and it's ascii-based! (well, there are tilemaps and Vulture's Eye, but the base of the game isn't even graphical, though I pre ... |
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Topic: And so we're back to opening the cargo bay door.... | |||
Chibi Replies: 20 Views: 94555 |
Forum: Starscape Posted: Fri Jun 30, 2006 3:10 am Subject: Re: Voiceprint Identification... | ||
No the aegis is commanded by a pulse beacon. One pulse says come hear and 2 pulse' say open up.
But Rin has to press the button to open the bay doors. I HAVE WORDS TO SHARE WITH RIN. That g ... |
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Topic: Ideas gleaned from the thought of a Starscape RTS... | |||
Chibi Replies: 5 Views: 30161 |
Forum: Starscape Posted: Thu Jun 29, 2006 10:08 am Subject: Ideas gleaned from the thought of a Starscape RTS... | ||
The main Aegis is where all players start. It stays in one place in a sector, there for all time, and indestructable. Nobody controls it but PooBear and Fost.
However, once your character collects ... |
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Topic: Starscape 3D or 2D? | |||
Chibi Replies: 71 Views: 268354 |
Forum: Starscape Posted: Thu Jun 29, 2006 8:10 am Subject: Starscape 3D or 2D? | ||
Yay Wizardry!! Ouch. The thing that is obviously interesting to us at Moonpod, is that all these problems are easily fixable. But that was during the era where games were games. Games ... |
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Topic: And so we're back to opening the cargo bay door.... | |||
Chibi Replies: 20 Views: 94555 |
Forum: Starscape Posted: Thu Jun 29, 2006 6:19 am Subject: And so we're back to opening the cargo bay door.... | ||
I've only had the problem in older versions of the game. Haven't lost to doors not opening any time recently. (And I regularly skip zone 2 until after I've defeated zone 3 with my prowler and my can ... | |||
Topic: And so we're back to opening the cargo bay door.... | |||
Chibi Replies: 20 Views: 94555 |
Forum: Starscape Posted: Thu Jun 29, 2006 6:17 am Subject: Repair Guns? | ||
How about, as an alternative to Blasters and Missles, a third, optional, "Repair Gun", which uses the mineral that the player's ship has the most of at the time, spreads a red-colored " ... | |||
Topic: And so we're back to opening the cargo bay door.... | |||
Chibi Replies: 20 Views: 94555 |
Forum: Starscape Posted: Thu Jun 29, 2006 5:17 am Subject: Voiceprint Identification... | ||
The way the system works... You have to state your name, and the name of the AI system you are addressing, in order to get the Voiceprint Identification system to work. Now, why the doors don't open w ... | |||
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