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Poll Result |
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Tiger headed men? |
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No way! |
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0% |
[ 0 ] |
Lion-O would turn in his grave! |
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28% |
[ 2 ] |
They might as well be clowns (so NO!) |
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71% |
[ 5 ] |
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Total Votes : 7 |
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Author |
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Fost Pod Team
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Joined: 14 Oct 2002 Posts: 3734
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Posted: Tue Mar 21, 2006 6:10 pm Post subject: Tiger Headed Men = Clowns |
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Am I he only person who thinks this? Ok, I'll give you the Thundercats, but I can't understand the world's obsession with putting tiger headed men into fantasy games. It's one of the reasons I'll never play Everquest, and I was just watching an trailer for Elder Scrolls: Oblivion, and getting all excited, when a tiger headed man popped his head up and ruined it for me.
When will people learn? Tiger Headed Men should be banned from fantasy games. |
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01d55
Joined: 12 Mar 2004 Posts: 79
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Posted: Tue Mar 21, 2006 6:19 pm Post subject: |
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They're in World of Warcraft, and anything that's in WoW is fine with me. ![Razz](images/smiles/icon_razz.gif.pagespeed.ce.euxoQmqgbw.gif) |
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Magnulus
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Joined: 08 Nov 2005 Posts: 556 Location: Bergen, Norway
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Posted: Tue Mar 21, 2006 6:20 pm Post subject: |
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What, you mean the Kaj'iit or however the heck they were spelled? Yeah, they're pretty weird. It doesn't help much that Oblivion seems to further expand the legacy of bad texturing and general character art from Morrowind. I don't know about Oblivion, but Morrowind has seams all over the place, especially at your fingers, which is sort of a glaring error in first person view with no gloves.
EDIT: About WoW... Well, those look awesome, so that's completely different. They're also simply monsters to be beaten and slaughtered, so it's fine in any case. ^_^
EDIT 2: So, wait... The poll answers we can choose from are No, no, and... no? Biased much? ![Very Happy](images/smiles/icon_biggrin.gif.pagespeed.ce.-XCmWRZoxi.gif) |
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icarus Troll
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Joined: 01 Mar 2004
Location: Olympia Washington
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Posted: Tue Mar 21, 2006 9:31 pm Post subject: |
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i have nothing agenst a race of cat people but if you are gona have them human from the neck down and cat from the neck up than NO
Last edited by icarus on Tue Mar 21, 2006 11:34 pm; edited 1 time in total |
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Poo Bear Pod Team
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Joined: 14 Oct 2002 Posts: 4121 Location: Sheffield, UK
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Posted: Tue Mar 21, 2006 10:33 pm Post subject: |
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Exactly, if they have cats heads why on earth do they have human bodies?
Lizard men though? Hmmm. Is that more acceptable?
p.s. CAR people? That conjures bizarre images ![Smile](images/smiles/icon_smile.gif.pagespeed.ce.nuZG_6txEH.gif) |
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Magnulus
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Joined: 08 Nov 2005 Posts: 556 Location: Bergen, Norway
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Posted: Tue Mar 21, 2006 11:20 pm Post subject: |
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Personally, I think both the Argonians and the Kah'Jiit looks like ****. It's just poor design all over. I mean, look at their legs! Instead of having proper "humanoid animal" legs like the ones from WoW, they have human legs and then these gigantic feet! What the ruttin' heck is that? |
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Fost Pod Team
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Posted: Tue Mar 21, 2006 11:24 pm Post subject: |
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icarus wrote: | i have nothing agenst a race of car people but if you are gona have them human from the neck down and cat from the neck up than NO |
You know, you've just made it click for me - that's the problem I have. WoW ones look cool, and thundercats rocked, but tiger headed men are just not right.
As for lizard men - anyone read 'The War of Powers' ? The lizard men in that have rather interesting anatomy ![Smile](images/smiles/icon_smile.gif.pagespeed.ce.nuZG_6txEH.gif) |
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icarus Troll
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Joined: 01 Mar 2004
Location: Olympia Washington
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Posted: Tue Mar 21, 2006 11:36 pm Post subject: |
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Poo Bear wrote: |
p.s. CAR people? That conjures bizarre images ![Smile](images/smiles/icon_smile.gif.pagespeed.ce.nuZG_6txEH.gif) |
hey the r is right next to the t and the spell checker wont detect those typos |
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Rup
Joined: 19 May 2003 Posts: 363 Location: London, UK
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Posted: Wed Mar 22, 2006 8:28 am Post subject: |
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Beyond Good and Evil had loads of animal-people but they were all done cutesy, and that mostly worked.
The Kilrathi in Wing Commander worked too, more or less. But that was about the time Thundercats was on TV, maybe that smoothed things over. |
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01d55
Joined: 12 Mar 2004 Posts: 79
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Posted: Mon Apr 03, 2006 10:11 am Post subject: |
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Poo Bear wrote: | p.s. CAR people? That conjures bizarre images ![Smile](images/smiles/icon_smile.gif.pagespeed.ce.nuZG_6txEH.gif) |
Robots in disguise.
Last edited by 01d55 on Tue Apr 18, 2006 7:38 am; edited 1 time in total |
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icarus Troll
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Joined: 01 Mar 2004
Location: Olympia Washington
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Posted: Mon Apr 03, 2006 10:17 am Post subject: |
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its dr zoidberg |
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Magnulus
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Joined: 08 Nov 2005 Posts: 556 Location: Bergen, Norway
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Posted: Mon Apr 17, 2006 9:07 pm Post subject: |
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Yeah, so I've been playing Oblivion a bit, and I'm playing as a Kajit, and the weird thing is that they're now indistinguishable from humans in terms of animation rigging, apart from the added tail. I realise it's most probably to make it less complicated to get to work, but I don't really see the big problem. How many different animation rigs does World of Warcraft have for its players? At least human, gnome, tauren, troll and orc. Night Elves probably have their own rigs as well, as their bodies are slightly differently proportioned from the human bodies. And in any case, they all have their own animations for mostly everything.
So why couldn't the much-touted "best-ever roleplaying game" at LEAST keep those beasts SOMEWHAT beastlike? I liked how Kajits and Argonians couldn't wear any kind of boots in Morrowind, on account of their weird feet. I like how they moved and looked different, even if they did look silly. |
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Anticheese
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Joined: 17 Nov 2005 Posts: 159 Location: New Zealand
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Posted: Thu Apr 20, 2006 6:05 am Post subject: |
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Humans? Yes.
Catpeople? Yes.
Surgically altered Humans and the odd headless cat-person running around? What the hell? ![Very Happy](images/smiles/icon_biggrin.gif.pagespeed.ce.-XCmWRZoxi.gif) |
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hair65
Joined: 13 Jul 2018 Posts: 886
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