Tactics
& Strategy | Advanced Play Guide | Managing Your Ships
Warning! Advanced play
guide (**spoiler**)
Don’t read on unless you are stuck, this section contains many spoilers
for the game and explains just about everything in detail. Resist!
Try to get
three ships in the Aegis hangar as soon as possible, don’t play
for extended periods without resources for repairs, but take every opportunity
to build all three. Instead of spending money repairing your ships, use
each one in turn until the in game damage alarm begins to sound. At that
point return to the Aegis and take a fresh one out, when they are all
looking fairly beat up look for the nearest friendly alien node. If there
is a Xenarch outpost close by pay it a visit, enemy units will not follow
you in and you can repair your ships one after the other (and the Aegis)
by just moving in close to the station. It is an excellent way of saving
resources for research and construction.
Never risk
a damaged ship in a node containing major enemy units; ships like the
minelayer can cause a lot of damage. As they are much more massive than
other enemy units they show up on your radar as a very bright red blip.
With a ship at full health you will nearly always have enough time to
get back to the Aegis if things go wrong. If your ship is already damaged
before you start fighting you will have little chance should things turn
bad.
Don’t
be tempted to over extend yourself by trying to research the best equipment
and hulls straight away. You will just run out of resources constantly
repairing the Aegis and the runabout. There are five zones in the game
so balance your upgrades evenly as the game progresses and opportunity
presents itself.
As well
as balancing your own advancement you should make sure each ship is balanced
to its hull. More powerful equipment tends to be more massive and consume
more power. Don’t be tempted to fit powerful items into the small
Runabout hull, conversely there is no point spending resources on a Devastator
and filling it with level 1 equipment. Your ships should always have responsive
engines to maintain your manoeuvrability and ample power so you can always
fire your weapons.
|