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Tactics
& Strategy | Basic Play Guide | Ship Configuration Basics
Within the
ship construction screen you can review the internal layout of a ship
and modify the layout of equipment it uses. There are however three vital
factors to be aware of:
Mining |
If you haven’t fitted a gravity generator then you won’t
be able to pull in resources as they become available. It is vital
you always keep resource supplies topped up. |
Generator |
Almost every item on a ship needs power so you must fit a generator
or you wont be able to launch. You can only fit one. Check the generator
you fit can create enough power for the ship, every time you upgrade
something it will probably need more power. |
Engine |
Obviously your ship needs an engine, but check the mass rating is
high enough. You can only fit one and it must go in a specific location.
As you add equipment to your ship its overall mass increases. If the
engine isn’t rated high enough then the ship will be sluggish
when accelerating and decelerating. This can be critical. |
Although
it is essential to generate enough power for the engines it is possible
to launch a fighter that cannot create enough power for the engines AND
the weapons. This is in fact quite normal, you just have to deactivate
the engines before firing.
Batteries |
A better solution is to fit batteries to the hull, during periods
of low usage they will take spare power and charge up, then in times
of need such as when thrusting and firing they can supply the extra
power required, for a short time. |
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